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AI Intelligence
AI Intelligence
32 tools available in this category.
Generate Script
Generate a full video script from a creative brief.
1 credits
Build Scene Outline
Create a structured scene outline from a script.
1 credits
Enrich Scenes
LLM analysis — loads layout contract, generates beats, overlays, search queries, embeddings.
2 credits
Build Audio Plan
Build audio timeline events (VO, BGM, SFX) from scene durations.
1 credits
Generate VO Audio
Generate voice-over audio from text using selected voice.
Emit Editor Command
Internal: emit a frontend editor command from the backend pipeline.
Create Ad-Hoc VO Request
Create an ad-hoc voice-over request in the pipeline.
Project Status
Generate a project status and progress report.
Harvest Footage
Harvest stock footage from external providers based on search queries.
1 credits
Promote Harvested Assets
Promote harvested assets into the project library.
AI Generate Assets
AI-powered asset generation to fill gaps.
1 credits
Derive Slots
Derive overlay and asset slots from a director layout contract.
Enumerate Slot Candidates
List candidate assets for a specific slot.
Apply Slot Choice
Apply a chosen overlay or asset to a specific slot.
Propose Alternatives
VW-driven alternative asset suggestions for a slot.
Apply Timeline Patch
Internal tool for applying timeline modification patches.
Sync VO Audio
Synchronize generated voice-over audio from VO database.
Generate Search Queries
Extract structured search params from enriched scenes.
Structured Asset Filter
SQL JSONB filters + pgvector ordering with progressive relaxation.
Cross-Encoder Rerank
Cross-encoder reranking for asset selection.
VW Asset Selector
VW contextual bandit final selection with agent context.
Assign Assets to Slots
Map assets to layout slots by constraint and geometry.
Build Blueprint Overlays
Construct Remotion blueprint from assignments + VO + captions + audio.
Validate Blueprint
Pre-render validation checks on the blueprint.
Assemble Blueprint
Full assembly — SceneAssembler with VW asset selection, cross-encoder reranking, slot assignment, blueprint generation.
2 credits
Assemble Podcast Blueprint
Audio-only assembly — builds render_spec from VO chunks + audio plan.
1 credits
Mix Audio
Mix multiple audio tracks into final audio.
Apply Color Grade (Backend)
Backend color grading for render pipeline.
Apply LUT (Backend)
Backend LUT application for render pipeline.
Add Keyframe
Internal animation system — add a keyframe for property animation.
Moment Finder — Status
Auto-chained: check status for a moment analysis run.
Moment Finder — Result
Auto-chained: fetch moment analysis results.
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